Sensical by Common Sense Media · Principal Product Designer · Q1–Q2 2021

Safe Streaming for Kids,
Smart Controls for Parents —
Across 5 Platforms

Led a team of 4 designers across a freelance engagement to build Sensical — a kid-first streaming platform backed by Common Sense Media's trusted ratings system. The differentiating insight: parental controls designed around child psychology, not just content filtering. The result was a feature no one else in streaming was talking about.

5×
Platforms shipped:
Web, iOS, Apple TV, Roku, Fire TV
4
Designers led across
the engagement
Kid-1st
Design philosophy:
primary user is the child
0
Arguments avoided with
quiet content suppression
Role
Principal Product Designer
Engagement
Freelance — Q1–Q2 2021
Team
Led 4 designers
Client
Common Sense Media
Sensical onboarding welcome screen
Sensical — Welcome onboarding. The first impression parents and kids get. Bright, approachable, and immediately communicating trust through Common Sense Media's brand authority.

The Problem

The pandemic put kids in front of screens for hours a day. No platform was built for them.

By 2020, screen time for children had increased dramatically — not just in quantity but in necessity. Remote learning, social isolation, and digital entertainment had merged into a single undifferentiated stream of content. YouTube, Netflix, Disney+ — all of them had kids using platforms that were fundamentally designed for adults, with content recommendation systems that optimized for engagement rather than age-appropriateness or educational value.

Common Sense Media — the most trusted source of children's media ratings for over a decade — saw the opportunity to build something different: a streaming platform where every piece of content was vetted through their proven rating methodology, designed from the ground up with children as the primary user, not an afterthought.

The brief

Design a kid-first streaming platform that parents trust and kids love — across web, iOS, Apple TV, Roku, and Amazon Fire TV — in a single engagement. Not just safe content, but smart design built around how children actually engage with media and how parents actually manage it.

I led the design engagement alongside a team of 4 designers, setting direction, dividing work across platforms, and collaborating with child UX specialists and child psychologists to ensure the design decisions were grounded in developmental research — not just intuition.

Platform Scope

Five surfaces. One coherent kid-first experience.

Sensical wasn't a single-platform product. It needed to live in the living room (Apple TV, Roku, Fire TV), in kids' hands (iOS), and in front of parents managing it all (web). Each surface had different interaction models, different primary users, and different design constraints. The through-line was a consistent visual language, age-appropriate information density, and parental controls that worked the same way regardless of where they were accessed.

🌐
Web
Parent dashboard primary
📱
iOS
Kids + parents
📺
Apple TV
10-foot living room
📡
Roku
10-foot living room
🔥
Fire TV
10-foot living room

Design Principles

Three principles grounded in child development research, not streaming convention.

Working alongside child UX specialists and psychologists gave the design process a foundation that most streaming products don't have. The principles that guided every decision weren't borrowed from adult streaming UX — they came from how children actually develop, process information, and interact with media.

01
Child as primary user
Every design decision started with how a child would experience it — not how a parent would manage it. Large tap targets, minimal text, visual navigation, age-appropriate pacing. The parent layer was built second, on top of a child-first foundation.
02
No dark patterns
Platforms designed for engagement optimization use autoplay, infinite scroll, and notification pressure to keep kids watching longer. Sensical was explicitly designed without these patterns — respecting children's attention and supporting parental time limits rather than circumventing them.
03
Trust through transparency
Parents needed to understand what their child was watching and why it was rated safe — not just trust a label. Every piece of content surfaced its Common Sense Media rating context, educational themes, and age-appropriateness signals in a language parents could act on.

The differentiating feature

Quiet content suppression:
skip the argument

Every other platform's parental controls were built around the same model: block content before it reaches the child. Set age limits. Restrict categories. Lock the app with a PIN. These controls work at the front door — but they don't help with what's already inside.

The insight that came directly from working with child psychologists: the most stressful moment in a parent's relationship with media isn't preventing access — it's taking something away after a child is already attached to it. "You can't watch that show anymore" is a confrontation. It creates conflict, tears, and negotiation. Most parents avoid it and let the content slide.

Quiet suppression was designed around this reality. Parents receive a feed of what their child has been watching — not as surveillance, but as awareness. If something appears that they don't want their child to see again, they can silently remove it from the child's experience — no announcement, no confrontation, no argument. The content simply disappears from the child's view, replaced naturally by other content, without the child ever knowing it was removed.

This wasn't a technical feature. It was a behavioral design insight — one that no other streaming platform was talking about, and one that came directly from grounding the design process in child development research rather than engagement metrics.


TV Experience — Apple TV, Roku, Fire TV

The living room experience: vibrant, navigable, and designed for small hands on a big screen.

The 10-foot TV experience was the primary consumption surface for most families — the living room, after school, on weekends. Designing for TV required rethinking every interaction assumption from mobile or web: remote control navigation, large visual targets, minimal text, and an interface that a 5-year-old could navigate independently once content was loaded.

The multi-age profile selector was one of the most considered design pieces in the product. Families with multiple children of different ages needed to switch profiles quickly, with visuals that children could self-identify with — cartoon avatars for younger kids, more mature characters for older ones — without requiring reading ability to make the selection.

Sensical TV home screen with background video
TV home screen. Background video preview behind the navigation creates an immersive, cinema-like home experience. Large visual categories, minimal text, intuitive for remote navigation.
TV multi-age profile selector
TV profile selector. Multi-age profile chooser on the 10-foot screen — cartoon avatars kids can self-identify with, no reading required.
TV profile selector with content preview
Profile + content preview. Profile selection overlaid on a content preview — kids see what's available as they choose their profile, building anticipation before they even tap in.
TV edit avatar focused state
Edit avatar. Creating or editing a profile on TV. The focused input state keeps the child-friendly avatar front and center.
TV explore shows — light green theme
Explore shows. Content browsing in the age-appropriate light green theme. Large thumbnails, category-first navigation, no visual noise.

Show Detail & Content Discovery

Every show tells parents what it teaches, not just what age it's rated for.

The show detail page was designed to serve two audiences simultaneously: the child who wanted to know if the show looked fun, and the parent who wanted to know if it was appropriate and educational. The tabbed structure separated content for each — the child saw the show, trailer, and episodes; the parent could access the full Common Sense Media rating context, educational themes, and age-appropriateness breakdown.

The meta modal — surfaced when a parent tapped into a show's rating details — brought the full CSM review into the product experience, removing the need to leave the app to check ratings on a separate site.

The Aquabats show detail
Show detail — The Aquabats. Tabs separate the show experience (kids) from the rating context (parents).
Hevesh5 show detail
Show detail — Hevesh5. Creator-driven content with educational context surfaced for parents alongside the kid-facing experience.
Lingokids show detail
Show detail — Lingokids. Educational language-learning content with learning outcomes visible to parents.
Hevesh5 meta modal — Common Sense Media rating
Meta modal — Hevesh5. Full CSM review in-product. Parents get the complete rating context without leaving the app.
Lingokids meta modal
Meta modal — Lingokids. Animated illustration style carries the brand energy into the rating detail view — still kid-friendly, more parent-informative.

Video Playback

A playback experience designed to keep kids in the content, not the interface.

The video playback experience was deliberately minimal for child users — large play/pause controls, no distracting overlays, and no autoplay countdowns that encouraged endless viewing. The controls faded quickly to let the content take over. For parents, the same screen surfaced quiet control access without interrupting the child's session.

Sensical video playback on click
Video playback. Colorful, immersive, minimal UI chrome. Controls fade to let the content take over. No engagement-trap mechanics — no autoplay countdown, no infinite scroll into the next video.

Tablet Experience

Landscape orientation, touch-first, designed for the child's lap.

The tablet experience bridged the gap between the TV's lean-back living room context and the mobile device's held-in-hand portability. Landscape orientation was the primary mode — matching how children naturally hold tablets for media consumption. The profile selector carried across surfaces, maintaining the same avatar-driven identity system that worked on TV.

Tablet landscape multi-age profile selector
Tablet — profile selector, landscape. The same multi-age profile system adapts to tablet landscape — touch targets sized for children's hands, avatars scaled for the wider canvas.

Expert Collaboration

The design decisions that mattered most came from outside the design team.

One of the distinguishing aspects of this engagement was the direct collaboration with child development professionals embedded in the process. This wasn't user research as an afterthought — it was a foundational input that shaped which features got built and how.

🧠
Child Psychologists
Provided the behavioral research that led to quiet content suppression. The insight that parental conflict around media is triggered by removal — not restriction — came directly from child development expertise, not from a product brief or competitive analysis.
👶
Child UX Specialists
Guided navigation patterns, tap target sizing, text density, and interaction complexity for different age bands. What works for a 10-year-old navigating an interface is fundamentally different from what works for a 5-year-old — this expertise was built into every screen decision.

Outcomes

Five platforms. One coherent system. One feature the industry wasn't building.

In a single six-month engagement, leading a team of 4 designers, Sensical shipped across web, iOS, Apple TV, Roku, and Amazon Fire TV with a consistent design language, a child-first experience grounded in developmental research, and a parental controls system that introduced a behavioral insight — quiet content suppression — that no other streaming platform had built.

5 platforms
Web, iOS, Apple TV, Roku, and Amazon Fire TV — all designed with a single coherent system across a six-month engagement.
Team lead
Led 4 designers as Principal, setting direction, dividing platform ownership, and maintaining design consistency across every surface.
Quiet
suppression
A parental control feature derived from child psychology research — not streaming convention. Skip the argument. Remove content silently. No confrontation required.
CSM-rated
Every piece of content surfaced Common Sense Media rating context in-product — removing the need to leave the app and making parental trust an active, visible part of the UX.
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